For the past two years, Chinese developer Game Science Studio has been releasing new gameplay footage from its upcoming action RPG every August Black Myth: Wukong. No one missing a beat did it this year. On Friday, the studio shared a new eight-minute gameplay trailer and six-minute in-game cutscene. Much like last year’s Unreal Engine 5 reveal, the former is partly a showcase for NVIDIA’s DLSS AI-powered upscaling technology, and you can see the difference that – and a year of extra work – has made to the game’s framerate. Compared to last year’s trailer, the action is smoother and there are fewer framerate drops.
We also see Game Science Studio iterating From Software’s Souls formula in some interesting ways. One of my favorites is a plant that the protagonist picks up about a third of the way through the clip. When they pull it out of the ground, the plant turns out to be an enemy that can pin the player in place, leaving them vulnerable to its hard-hitting sweep attacks. It’s a fun twist on From Software’s mimic chest that should compel you to always be on your toes. The movie trailer offers a fresh look at it Wukong’s Journey to the West-inspired story. It’s hard to tell how the scene we’re seeing fits into the broader story Game Science hopes to tell, but the studio clearly has a knack for animation.
Unfortunately, none of the trailers end with a release date for the game. Back in 2020, Game Science Studio said it was hoping to bring it Black Myth: Wukong on PC and consoles by 2023.
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https://www.engadget.com/black-myth-wukong-2022-gameplay-and-cinematic-trailer-221033645.html?src=rss ‘Black Myth: Wukong’ gets two new trailers but not a release date