EA CEO says the company is rethinking Battlefield ‘from the ground up’

EA DICE, manufacturer of Battlefield 2042, is “rethinking development from the ground up,” according to Electronic Arts executives. The company is rethinking its flagship shooter franchise after a lackluster November launch followed a series of delays to live service content, some of which is yet to be seen. resolved six months later.

“They’re using the Vince Zampella/Respawn model type of ‘Come to the fun as quickly as possible,'” Wilson told investors on Tuesday afternoon’s quarterly earnings call. Wilson is alluding to the founder of Respawn Entertainment, the wildly successful producer of EA Apex Legends Royal War.

In December, Electronic Arts assigned Zampella – who also founded Infinity Ward, the studio behind the Call of Duty: Modern Warfare spin-off series for Activision – to oversee the Battlefield franchise. Battlefield 2042A multiplayer-only iteration of the shooter series launched over the holidays on PlayStation, PC, and Xbox.

Battlefield 2042Soon after, the game’s launch was a damage control memo from EA DICE, a launch date title update that fixed the performance issues seen in the game’s early access. play and more patches soon after release. Battlefield 2042The console’s Metacritic score is the lowest in the series’ history, and the second lowest for the PC version, prior to 2015. Battlefield Hardlinemade by Visceral Games.

“They’ve done thousands of updates to the community, worked on quality of life, and really made the core game relevant,” Wilson said on Tuesday’s call. “I think there is still a lot of work to be done there. […] When we get to a place where we feel like we’re in the right place with the core experience and with the core game, you should expect us to invest and grow beyond where the game is now. now. ”

EA DICE said the first season of multiplayer development and unlockable content was delayed to this summer, EA DICE said in February. Battlefield 2042 launches in November with promises of four seasons and a battle pass that offers level-based unlocks, such as four new playable characters and new maps. Battlefield 2042 finally delivered in-game voice chat in mid-April and transcripts in March.

Investment analysts also questioned Wilson about Battlefield Mobile, an Android and iOS adaptation that EA announced on April 22. That is being developed by Industrial Toys, the mobile studio that EA acquired in 2018.

“Right now, I think we’re looking at doing more testing towards the end of May,” Wilson told investors, “and then, depending on the metrics and data we’ve seen, We may look at the end of this issue early next year, for a global launch. […] We wanted to give ourselves a chance to make sure the game had all the closed betas and soft launches it needed to strike a balance. ”

https://www.polygon.com/23067445/battlefield-2042-launch-ea-scores-sales-delayed-updates-season EA CEO says the company is rethinking Battlefield ‘from the ground up’

Zack Zwiezen

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