Meta VR headset roadmap includes “laptop for the face,” new Quests

According to a detailed report from The Information, Meta plans to release no less than four new virtual reality headsets between now and the end of 2024, as parent company Facebook actively pursues founder Mark Zuckerberg’s vision. about the metaverse.

The internal roadmap is reported by The Information that the first of these headphones will be released around September this year. It’s codenamed Project Cambria and is a high-end mixed reality and virtual reality stand-alone device that will be sold as a tool for remote working, rather than for gaming. During an earnings call last week, Zuckerberg said that Cambria’s focus is “ultimately replacing your laptop or your work setup.”

The crux of this is the very high-resolution image quality that will make it easy to read (and write) text inside the headset. Cambria also uses outward-facing cameras to pass through the user’s real-life surroundings, allowing for a mixed reality experience, as opposed to full virtual reality. These features, along with relatively low built-in processing power, set the Cambria apart from other high-end headsets like the Vive Pro, which are designed primarily for gaming and require a PC strong to operate. Insiders at Meta Reality Labs call the device a “laptop for the face”. The Cambria is said to cost $799 and up.

Following Cambria, in 2023, will be a new version of Meta’s entry-level Quest headset, which currently starts at $299. Then, in 2024, both Cambria and Quest will be refreshed with even newer versions. At least, that’s Meta’s plan. As reported by The Information, the social media company is struggling to adapt to life as a hardware and operating system maker, and supply constraints have caused frequent delays. regularly for plans to promote VR – as well as augmented reality glasses. are developing in parallel.

More challenges face Zuckerberg’s quest to get us all to attend work meetings through VR glasses in Meta’s Horizon Workplace app. One is compatibility for Meta’s custom VR operating system with conventional software in the workplace. Another factor is the hitherto unproven public appetite for VR, or Zuckerberg’s vision of the metaverse as a ubiquitous, rich VR internet where people will work, socialize and shopping by avatar. But the CEO of Meta is having a vision. During a recent earnings call, he said Meta is “laying the groundwork for what I expect to be a very exciting 2030”. Meta VR headset roadmap includes “laptop for the face,” new Quests

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