New Dead Cells alpha adds several accessibility options

even though Dead cells still an exceptionally high quality experience, some may find it too daunting. Completing your first run shouldn’t take too long, but getting more bosses and seeing everything the game has to offer requires an insane level of dedication and skill. The difficulty increases to ridiculous levels as you collect more bosses, making the prospect of finding the game’s secret impossible. Fortunately for the new entrants, the developers of Motion Twin have worked hard to accommodate those who can’t complete most of it. Dead cells by implementing a range of accessibility options into a newly released alpha version.

Motion Twin explains the reasoning behind why it wants to increase the accessibility of Dead cells in a recent update on Steam. The studio states that while the current “hard but fair” difficulty approach represents the game’s true vision, the studio acknowledges the overwhelming feedback it has received regarding accessibility. This response notes that due to certain barriers, some players simply cannot experience Dead cells as originally intended by the developers. By including more accessibility options, the developers hope that more players can get the most out of the game. Dead cells without a lot of headaches. And of course, Motion Twin guarantees Dead cells veterans that these accessible accommodations will remain entirely optional.

What options are there?

Some of the accessibility options offered include the ability to hold down a button to perform actions that would normally require multiple button presses, such as double jumps and weapon combinations. Alpha also incorporates a number of visual options, such as the option to outline enemies, projectiles, and other elements to make them easier to identify. Motion Twin claims that while there are plans to add options to adjust text size, the various technical complications surrounding their implementation mean they may not make it to the final update. .

In addition, alpha has an assist mode that allows the player to adjust the difficulty and overall balance of the game. The resume feature is possibly the most important option included in assist mode, as players who enable it will respawn at their previous save point rather than at the beginning of the game when they die. The others, however, are no less. Enabling a slower parry window will make it much easier for players to engage in defensive play, and adjusting enemy damage counts and health seems to be especially helpful across levels higher difficulty. It seems the auto-hit mode will be the least useful of these options, as having the player character auto-attack surrounding enemies reduces control during tough times.

Attract a whole new audience

If you want to see all the accessibility options available in Dead cells alpha, the aforementioned Steam update should provide everything you need to know. All in all, it looks like these options will go a long way in increasing the fun factor for those who have trouble playing sensational action games like this. Whether these options will allow the player access to the end of the game remains to be seen.

Dead Cells . Accessibility Mode

https://www.pcinvasion.com/new-dead-cells-alpha-accessibility-options/ New Dead Cells alpha adds several accessibility options

Zack Zwiezen

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