NVIDIA helps bring more lifelike avatars to chatbots and games

NVIDIA is no stranger to creating realistic AI avatars, but now it’s making them more practical. With the Omniverse Avatar Cloud Engine (ACE), the GPU manufacturer has introduced a toolkit that makes it easier for companies to integrate digital people into chatbots, games and other apps. The combination of AI models and services helps developers quickly create virtual humans that don’t rely on a massive amount of internal computing power – a startup can create an avatar as compelling as that of a giant corporation.

ACE revolves around several existing software kits and frameworks. Its namesake Omniverse is used for AI-driven animations. Metropolis takes over computer vision tasks (e.g. object recognition). Merlin helps with recommendation features, while NeMo Megatron and Riva help with natural language models and AI language, respectively.

Talking to an ACE-based avatar in a role-playing game or during your next hotel stay will take some time. And while NVIDIA claims its AI is “on track” to pass the Turing test, it’s clearly falling short of that goal at the moment. It’s still obvious that you’re talking to a computer, as you can see in the demo video. That said, this could still be a welcome upgrade from the cruder avatars and simple text bots you typically deal with today.

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https://www.engadget.com/nvidia-omniverse-avatar-cloud-engine-142414993.html?src=rss NVIDIA helps bring more lifelike avatars to chatbots and games

Russell Falcon

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