Sony is finally ready to share first details of the PlayStation VR2 software experience, not just the hardware. The company has previewed some key features of its PS5 VR headset, including live streaming support. If you have a PS5 HD camera, you can broadcast gameplay as well as a view of yourself. As you can imagine, this could be useful for Twitch streamers, YouTubers and others who want to share their PSVR2 footage without having to rely on capture cards and green screens.
The company also explained how it will handle non-VR content. The PSVR2 headset will feature a 1080p “Cinematic Mode” that displays the PS5 interface and traditional games on a virtual screen at refresh rates between 24Hz and 120Hz. This is a very familiar experience if you’ve used VR before, but it’ll still be helpful if you’d rather not remove your headset to change system settings. Native VR content is displayed at 4000 x 2040 with a refresh rate of 90 Hz or 120 Hz.
Other known features exist mainly to prevent accidents. A “see through” mode lets you quickly peek around the room to avoid a collision or to find your controllers. You can also define a custom play area that will alert you if you get too close to the couch or TV. This isn’t a new concept either, but it could prove crucial for apartment dwellers and anyone else with limited space for walk-in VR experiences.
There are many more unknowns, such as the VR-native interface. However, Sony has promised developers will have access to this latest experience “soon” and it has announced forthcoming details for the release date and more games. Don’t be shocked if you hear significantly more about PSVR2 in the near future.
All products recommended by Engadget are selected by our editorial team, independently of our parent company. Some of our stories contain affiliate links. If you buy something through one of these links, we may receive an affiliate commission.
https://www.engadget.com/playstation-vr2-user-experience-preview-140248545.html?src=rss PlayStation VR2 will offer livestreaming support and a ‘Cinematic Mode’