Remedy Explains Sequel’s Co-Lead, Saga Anderson

Earlier in the week, Sony’s PlayStation Showcase featured a variety of them video games to be released in the coming months (if not years). Big Triple-A games included Remedy Entertainment Alan Wake II, that aims to delve deeper into survival horror than that Original game from 2010. And part of that leap in the genre also involves introducing new blood to the series.

Many of the latest trailers for Alan Wake II takes place from the perspective of FBI agent Saga Anderson. Played by this is usAccording to Remedy, Melanie Liburd, Saga is as important to the game’s story as its title character. In an interview with game spot, creative director Sam Lake reiterated that she is the game’s co-protagonist and said the addition of a second playable character is an important part of the studio’s growth. “Creating a new protagonist is a big event and we take it very seriously,” he said. “Even if that’s what it’s called Alan Wake II, this is a Saga Anderson game as well. They are central to the story – both of them.”

Alan Wake 2 – Gameplay Reveal Trailer | PS5 games

Like other games with multiple protagonists (see The Last of Us Part II) players will take turns playing Alan and Saga in the town of Bright Falls. (Or, in Alan’s case, the Dark Place dimension that comes with it.) For Saga, her job as a crime profiler takes her to the city where she investigates a ritual murder, and part of her story will be uncovering her true destiny in Bright Falls. As cryptic as it sounds, Liburd promised that her character’s appearance in town would become clear almost immediately. “[Saga] does need to be there,” she assured. “Alan needs Saga and Saga needs Alan. And that’s the main thing fans will understand when they see her.”

“A big part of the ambition for Alan Wake II was that we needed to focus more than ever on a story-driven experience,” Lake explained. For him, the presence of these two characters allowed the studio to get “really, really ambitious” and really change the way the stories were told in its previous games like the first one Alan Wake or 2019 control. “We just wanted to push everything we learned as far as we could imagine.”

By giving equal importance to Saga, Lake said her existence allowed for it Alan Wake II story to have more shifts in tone that might otherwise not have existed. As it exists now, this version of the game with Saga is “the darkest version” of what Remedy wanted to make. hopes to find a remedy Alan Wake II more horror-oriented than its predecessor: Saga is gradually understanding how to do it strange Bright Falls is actually Alan trying to escape the dimension in which he has been trapped for over a decade. fans of the first Alan Wake I have a soft spot for Alan that has only grown over the years. Liburd said she understands how players bond with these characters and is excited to see how Saga fares in the months to come. “It’s going to be interesting,” she admitted. “I hope they enjoy Saga as much as we do.”

Alan Wake II Coming to PC, PlayStation 5 and Xbox Series X|S on October 17th. You can read game spots In the full interview, learn how Remedy writes the characters in its games and see more of Lake and Liburd’s insights into Saga Anderson from a narrative and gameplay perspective.

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Zack Zwiezen

Zack Zwiezen is a USTimesPost U.S. News Reporter based in London. His focus is on U.S. politics and the environment. He has covered climate change extensively, as well as healthcare and crime. Zack Zwiezen joined USTimesPost in 2023 from the Daily Express and previously worked for Chemist and Druggist and the Jewish Chronicle. He is a graduate of Cambridge University. Languages: English. You can get in touch with me by emailing

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