Star Trek: Resurgence lets players boldly lead an original crew where no man has gone before. In doing so, they determine the fate of a new team of space explorers and the stakes of an interspecies conflict in a choice-driven adventure. During Summer Game Fest Play Days, I had to navigate a particularly tense situation to get a taste of the types of choices players will be faced with and their potential consequences.
The original story of Resurgence unfolds in the year 2380, shortly after the events of Star Trek: The Next Generation, especially his feature films. Players control two central members of the Determined. First up is Petty Officer Carter Diaz, a young, action-hungry engineer who’s at the bottom of the totem pole in terms of ranking. Commander Jara Rydek is an exceptional half-koblaid leader who recently came aboard Determined. The game is made by Dramatic Labs, a team made up of former Telltale Game employees. The team uses its experience in narrative adventures in a way familiar to fans of Telltale’s episodic titles.
The majority of the adventure, which is non-episodic, requires players to engage in decision-making conversations with choices that affect the direction of the story, including the fate of the character. Depending on your actions, people can live or die, although when we asked if each main character was fair game, Dramatic Labs wouldn’t answer. Given that Star Trek shines at its best when the stories focus on navigating the webs of diplomacy and relationships rather than brute force, creating a game that relies on the power of words feels like a perfect one addition to.
In my demo, we saw an example of the bets that were in play, which put me in Jara’s boots. She takes part in a trade deal between two alien races on the brink of war. Luckily she is not alone. She is accompanied by Captain Zachary Solano, an ambitious veteran officer, and Ambassador Spock – yes, that Spock. Although Star Trek: Resurgence mostly features a new cast, expect a few familiar faces to be interspersed.
We meet with the Hotari, a rough and stumbling race who live on a moon rich in dilithium, a precious resource. Despite sitting on a figurative gold mine, the Hotari have never been able to take full advantage. That’s because mining for dilithium requires technology owned by the Alydians, a fiercely militaristic civilization that has been trading in the mineral for decades and hopes to continue that arrangement. The Hotari have served as the labor force of the Alydians, but now seek independence. This would jeopardize the Alydian access to dilithium and thus their galactic strength.
The presence of Jade and Co. can calm or agitate the situation depending on your choices. When I met the Hotari Queen, I chose to show strength rather than shrink in allegiance, which may have helped position the Federation as a player rather than a pawn. I say “may” because Resurgence doesn’t display important decisions with a “you’ll remember”-style prompt, so you don’t always know how significant your actions can be. You’re better off assuming that everything you say and do can have significant consequences, good or bad.
The Queen puts Jara to the test, asking questions like my feelings about the kobloid’s less-than-stellar history with the Alydians and how I would deal with it. While I’ve tried to remain as neutral as possible – as far as I’m concerned, we care about addressing our own problems, not taking on someone else’s – when diplomatic responses disappear, it becomes harder to stay put, and You’ll have to make a difficult decision on who to lean on. In Jara’s case, I had to explain which race the Federation should support in this trade dispute. The tension of this scene felt effective thanks to the solid performances. In particular, Spock’s new voice actor appeared to be a respectable replacement for the late Leonard Nimoy.
I’ll have to wait and see how Jara’s choices play out on Star Trek: Resurgence, but those who enjoy the license and Telltale’s style of storytelling may have reason to keep the title on their radar. The worst I can say so far is that the slice I played stuck a little too closely to Telltale’s well-worn template, but Dramatic Labs previously stated that the game features stealth, ship controls and, yes, phaser combat contains. Star Trek: Resurgence is coming to PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, and PC later this year.
https://www.gameinformer.com/preview/2022/06/11/star-trek-resurgence-preview-a-deciding-factor Star Trek: Resurgence Preview – Star Trek: Resurgence Preview – A Deciding Factor