The Callisto Protocol Exclusive Combat Deep Dive

Callisto Protocol has captured the attention of horror fans worldwide with its terrifying world and chilling horror feel, but how does it feel to play? In this exclusive game informant In an interview, Ben Walker, Design Director at Striking Distance Studios, explains how combat, dodge and the abundance of game systems work.

Join Alex Stadnik and Marcus Stewart as they quiz Ben on all things Callisto gameplay. The trio start the conversation by dissecting the basics of the fight. In Callisto, players balance close and long-range combat to keep protagonist Jacob alive as he fights his way through Saturn’s dead moon. At your side is your trusty knife, a baton and a wide range of weapons to fend off the biophage and find out what’s happening on the moon.

While this may seem like a fairly standard setup, the key is how players balance their approach to enemy encounters. Callisto is not a game that will overwhelm players. Jacob has limited ammo and health and can’t go out with guns blazing if he hopes to survive. Those who delve into combat will also need to take advantage of the new dodge system, which emphasizes striking distance as a massive part of combat. Instead of a simple button press, you have to use the left stick to dodge left or right at just the right moment. Blocking also works, but it always costs you a bit of health. Callisto is busy from moment to moment, but Striking Distance hopes this dance leads to an exciting moment-to-moment experience.

If that’s not enough, we also cover how the team is using the PlayStation 5 controller to improve immersion, upgrade trees and more.

If you’re interested in learning more about the Callisto Protocol, be sure to visit our exclusive cover hub below, where you’ll find our preview impressions, GI cover reveal, and more looks at the game over the coming days. As always, thanks for watching. The Callisto Protocol Exclusive Combat Deep Dive

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