Tokyo director is open to making DLC as well as a sequel

Very much expected Ghostwire: Tokyo dropped again at the end of March, and thankfully it seems to have worked well so far. While the 77 Metascore on Metacritic suggests that the game has a bit of proper appeal, the “very positive” reviews on Steam seem to indicate that it serves that niche quite well. People who clicked Ghostwire: Tokyo You may wonder what happens after that. And while we still don’t know anything exactly, director Kenji Kimura at least has some ideas. In a recent interview with IGN Japan, Kimura expressed openness in developing both the DLC and the sequel. Ghostwire: Tokyo.

Most of the interview consisted of discussing the design process behind the game establish. Kimura doesn’t say much about potential Ghostwire: Tokyo what a sequel or DLC pack will look like. However, he did say that he’ll be forming some ideas for next content “when things calm down a bit and when I’ve cooled down a bit”.

Tokyo is ripe for more supernatural adventures

Kimura went on to clarify that he hasn’t made any decisions regarding this content yet, so he can’t say anything specific. Also, he said that although he cares about the future Ghostwire: Tokyo content, he hopes that he will surprise players again with a new IP like he did with the game.

Due to the lack of details and specific decisions at this stage, it could be quite a while before players hear anything about new DLC or a sequel. Ghostwire: Tokyo. But whatever that content ends up being, hopefully it will evoke the same level of intrigue and intrigue that drew players into the game in the first place. And if that content tackles some of the rough edges of the original game, this IP’s appeal could extend beyond the niche audience it has nurtured.

Ghostwire Tokyo DLC Devil Sequel Tokyo director is open to making DLC as well as a sequel

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