Warhammer: Chaos Gate – Daemonhunters ⁠— Paladin class guide

Paladin is an advanced class in Warhammer 40K: Chaos Gate – Daemonhunters. Strong and powerful, he was able to hold the line against the invading wave of Chaos. This is ours Warhammer 40K: Chaos Gate – Daemonhunters Paladin class guide to help you get the best skills and loading for this unit.

Note: We will have a Warhammer 40K: Chaos Gate – Daemonhunters Tutorials and central features soon, so stay tuned. Likewise, you can check out our advanced class unlocking guide.

Warhammer 40K: Chaos Gate – Daemonhunters Paladin Class Instruction

For clarity, there is some overlap between the layers in Warhammer 40K: Chaos Gate – Daemonhunters. Therefore, we will not discuss each perk in the skill tree. Instead, we’ll just talk about the core abilities and the ideal choices for Paladins.

Basic talent

  • Paladin Class – Can equip Storm Shield; can only be equipped with Terminator Armor.
  • Priority attendance 1: Death – Can’t die when receiving a fatal wound; -2 WP.
  • Priority Talent Point 2: Indomitable – +2 HP.

Core skills

  • Upgrade: Stun – Force Strike gains +1 stun.
  • Psycannon – Psycannon can be equipped.
  • Health – +4 Max HP.
  • Health – +4 Max HP.

Warhammer 40k Chaos Gate Daemonhunters Paladin Best Skill Guide 1

Ideal options

  • Discipline Punishment
    • Smite – Hitting a single target deals 3 damage.
    • Warp Charge – Activate to increase the armor penetration of this skill.
  • Discipline of anger
    • Fury of the Ancients – Launches an attack that spreads in a forward cone dealing 6 damage and knocking back.
    • Warp Charge – +6 damage.
    • Upgrade: Range – +3 range.
    • Will – +3 WP.
  • Melee Weapons
    • Ruthless Precision – Melee attacks have a 50% chance to restore +1 AP.
    • Upgrade: Crit – +10% crit rate.
    • Upgrade: crit damage – +1 crit damage.
    • Upgrade: crit damage – +1 crit damage.
  • Discipline protection
    • Only In Death – When this unit takes a critical wound, destroy it and recover to 1 HP; can be activated once per mission.
    • Upgrade: Area – +1 area.
    • Upgrade: Armor – +1 armor.
    • Warp Charge – +3 armor.
  • Hammer Discipline
    • Hammerhand – Hit a target to deal 4 damage; 110% crit.

Priority payload and battlefield role

  • Weapon – Any Ward Warehouse that gives a bonus/proc to the Aegis Shield. For ranged slot, use Storm Shield with high armor.
  • Armor – Any Terminator Armor gives an additional bonus to armor or a crit chance.
  • Wargear – Any item that gives an armor bonus or a crit chance.

Think of the Paladin class in Warhammer 40K: Chaos Gate – Daemonhunters as a more powerful version of Justicar. This is because you have the ability to use both the Aegis Shield and the Defense ability (if you have the Storm Shield Equip). As for the Aegis Shield, Warding Stave with the right perks will help increase its power. Defense, meanwhile, is fortified using the perks mentioned above.

For the most part, this tank will soak up hits as other units try to get into position. However, if you can reach the gathered mobs, you can destroy them with the devastating Fury of the Ancients.

Warhammer 40k Chaos Gate Daemonhunters Paladin Best Skill Guide 2


Warhammer 40K: Chaos Gate – Daemonhunters available through Steam.

https://www.pcinvasion.com/warhammer-chaos-gate-daemonhunters-paladin-class-guide/ Warhammer: Chaos Gate – Daemonhunters ⁠— Paladin class guide

Zack Zwiezen

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